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SEBI Mobile Apps Development Contest 2014

Name of the Organisation : Securities and Exchange Board of India (investor.sebi.gov.in)
Name of the Contest : Mobile Apps Development Contest 2014
Location : India
Deadline : June 15, 2014

Website : http://investor.sebi.gov.in/

Mobile Apps Development Contest :
To develop applications (games, educational apps, etc.) for android based mobiles in the initial phase, for easy and edutainment based initiative for creating awareness among investors across the country. It includes development of the apps based on basic financial education or topics related to securities market, so that individuals learn about securities market and become financially educated while having

Contest Details :
Interested persons may send their entries, on or before May 15, 2014 to the following address

Sent To :
Securities and Exchange Board of India
Deputy General Manager (OIAE – IAD)
1st Floor, SEBI Bhavan, Plot No.C4-A,
‘G’ Block, Bandra Kurla Complex,
Bandra (East), Mumbai – 400 051

Entries can also be deposited personally at the said address.

Deliverables :
i. 03 CDs containing applications to be sent by registered post / courier on the above mentioned address and also on email to zapanapp@sebi.gov.in.
ii. Name and Version of the SDK (Software Development Kit) used for the development of the application.
iii. Application should be compatible with latest versions of the Android. It should also provide the backward compatibility with the earlier versions of the Android.
iv. Application Design (both High and Low level) along with data structure details.
v. Readme file listing all the steps for compiling and loading the application.
vi. User instructions including the application screen shots.
vii. Demonstration of completed android application for Mobile Phones to SEBI officials by the shortlisted participants, if so decided. The date, time and venue of the presentation shall be communicated separately to the shortlisted participants.
viii. Link to download the android application for Mobile Phones.
ix. Source code of the developed android application for Mobile Phones in 03 CDs.
x. Biodata(s) of the participant(s) with passport size photograph
xi. Copy of the identity card duly attested by the Head of the Institution, or in absence of any such identity card, a letter on the institute’s letterhead [with a passport size photograph of the student affixed on it] certifying him/her to be a bonafide student and signed by the Head of the Institution.

xii. If a game has been developed, write-up of the application should have the following :
a. Splash – This screen acts as a startup screen, with the logo and version.
b. Menu – On this screen, a user can choose from among several options made available by the application and reading the help text.
c. Play – This screen is where game play actually takes place.
d. Scores – This screen displays the highest scores for the game (including high scores from other players), providing players with a challenge to do better.
e. Help – This screen displays instructions for how to use the application, including controls, goals, scoring methods, tips, and tricks.

xiii. Screenshots of the working application (minimum 4).
xiv. Short video showing off features of the application (between 30-120 seconds)
xv. Application installation files (.apk, .bar, .sis, .ipa…).
xvi. Short (450 words max.) description of technical approach and tools used while developing the application.
xvii. If the app is a narrative, it should have internet connectivity and provision for periodic updating from the source.

Note :
While developing applications and games aesthetic aspects (look, feel, color, animation, use of cartoon character etc.) will have additional advantage.

Platform Supported :
Applications to be developed for following platforms :
Google Android 2.2 and above Jelly Bean (Android based devices). The application developed should work offline without Internet or GPRS.

Language :
All the applications to be developed in English and should be convertible into Hindi or other regional languages.

Awards :
Best selected applications for games among the developed ones will be awarded by SEBI; details of the same are as follows :
i. 1st Prize : `3,00,000/- (Rupees Three Lac Only)
ii. 2nd Prize : `2,00,000/- (Rupees Two Lac Only)
iii. 3rd Prize : `1,00,000/- (Rupees One Lac Only)
iv. 3 Consolation Prize : `50,000/- (Rupees Fifty Thousand Only) each
v. Next 10 qualified Applications or Games will also be awarded with a cash prize of `25,000/- (Rupees Twenty Five Thousand Only) each

Evaluation Committee :
Applications and games submitted will be evaluated by a Committee of experts appointed by SEBI and decision of the committee will be final.

Following may be the suggestive evaluation criterion in evaluating the submitted applications :
a. Ease of use :
i. Performance : This sub-criterion presents the response time of the app (in milliseconds). The shorter time the better the app performs.
ii. User interface : This sub criterion evaluates how attractive, adaptive and responsive the app is.
iii. Operation : This sub-criterion shows the ease of use of app. For example, it evaluates how to start the app and how to navigate between the functionalities of the app.
b. UI Design – design of the User Interface (elements such as colors, fonts, icons)
c. Usefulness – providing useful information to users (depending on the content)
d. Functionality /User Experience (UX) – functionality, efficiency, logical structure.
e. Availability – the potential number/group of users
f. Working offline : This sub-criterion evaluates the capability of working offline of the app.

Accessing device’s hardware :
This sub-criterion describes how effectively the app can access device’s hardware (e.g. camera, GPS and storage).

Installation and update :
i. Compatibility :
This sub-criterion shows the compatibility of the app and how easy to install it on different mobile platforms describes how effectively the app can access device’s hardware (e.g. camera, GPS and storage).

ii. Downloading, installing and updating :
This sub-criterion shows the simplicity of downloading, installing and updating the app on mobile phones.

iii. Service/content presentation :
This sub-criterion shows how complicated it could be to present the content on a mobile phone due to the limitation on screen’s size and computing resource.

iv. Administration and security :
This sub-criterion evaluates the effort of content provider to secure their service (e.g. authentication, confidentiality and integrity).

Application source code :
i. Quality of Code/Design :
This sub-criterion measures the extent of usage of Standard Coding Practices while developing the application. For example no magic numbers should be used inside the code, all variable should have proper names, and application should not be recompiled if there is any change in the input parameters etc.

ii. Openness of the design :
This is to ensure that new changes can be incorporated easily.

Download Application Here : https://www.indianjobtalks.in/uploads…-mobileapp.pdf

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